Battery

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Disambig.png This article is about the installation. For other uses, see Battery (disambiguation).
Battery
Battery installation.png
Stats
Category Electrical Installations
Item Slots 3 battery slots
Power Capacity 2000kW
Max Power Output 1000kW
Max Recharge Speed 500 kW

Batteries are stationary installations able to store and release electrical power.

Function[edit | edit source]

Batteries can be useful for stabilizing the submarine's power. They can absorb power when the Nuclear Reactor overproduces and menaces to overload and damage connected devices. When the reactor fails to provide enough currents for devices to function (be it because the reactor doesn't produce enough, is not connected to the device anymore, or is destroyed), batteries can provide back-up power for a substantial amount of time depending on the amount of time they have been receiving power. This allows the maintenance to be safely performed on the reactor in the event of an unforeseen problem.

Moreover, up to 3 Battery Cells or Fulgurium Battery Cells at a time can be placed into the battery to be recharged.

Usage[edit | edit source]

In practical terms, batteries can store up to 2.000 units of power; they can store up energy at a rate of up to 500 units per time unit, but can deliver electricity at a rate of 1.000 units per time unit.

Damage Values[edit | edit source]

Item Attack Damage
Stun Damage
Kinematic Force
Explosion Radius
Battery overload 15
10
3.0
100
Item Battery overload
Attack Damage 15
Stun Damage 10
Kinematic Force 3.0
Explosion Radius 100
Cooldown {{{cooldown}}}|}}


I/O Interface[edit | edit source]

Connection panel for Battery
power_out
power_in
Powers item(s) connected to this input by drawing upon this battery's store.
This battery will store power received through this input.



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