Chemicals

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Versioning - Up-to-date

Current game version: 0.10.5.1

See also: Medical Items

Chemicals are comprised of different compounds and substances both helpful and harmful, that the crew can craft at a Medical Fabricator, buy, loot, or deconstruct from certain Plants.

Most chemicals come in a syringe, which allows the chemicals to be used without the Health GUI. By holding the "Aim" keybind (Right Mouse Button by default) and pressing the "Shoot" keybind (Left Mouse Button by default). The player's character will swing the syringe and inject its effects to anything it hits, both Creatures and players.

The Syringe Gun.pngSyringe Gun can also be used if a chemical needs to be injected from a distance. However, regardless of the user's Medical skill, the "unskilled" effects (red values below) will be applied when using the Syringe Gun, and use the entire syringe in one shot. There are a few exceptions (purple values below).

Some more basic chemicals aren't injectable and must be used through the Health GUI, pressing the "Health" keybind (H by default) on a player or themselves opens the Health GUI. Then any chemical can be drag and dropped onto a limb or the drop circle.

List of Chemicals[edit | edit source]

Basic Chemicals[edit | edit source]

Chemicals mostly used to craft other, more advanced chemicals.

Chemical Usage Acquiring Store
Description Afflictions Uses Duration (seconds) Medical Level
Alien Blood.png
Alien Blood
Treats Bloodloss, can also be used to craft Blood Pack.pngBlood Pack.
Causes Psychosis.
Affliction Bloodloss.png Bloodloss (-6/s | -4/s)*
Affliction Psychosis.png Psychosis (+5/s | +10/s)*
2 | 1 5 40 Crawler.pngCrawler
Golden Hammerhead.pngGolden Hammerhead
Hammerhead.pngHammerhead
Mudraptor Egg Small.pngMudraptor Egg
144 (1)*
Opium.png
Opium
Mainly used to craft Morphine.pngMorphine, but can also treat Internal Damage and Burns on its own while causing oxygen deprivation. Affliction Internal Damage.png Internal Damage (-4/s | -2/s)*
Affliction Burn.png Burn (-4/s | -2/s)*
Affliction Oxygen Low.png Oxygen Low (+3.5/s | +6/s)*
Affliction Opiate Addiction.png Opiate Addiction (+1/s | +3/s)*
Affliction Opiate Overdose.png Opiate Overdose (+1.75/s | +3/s)*
Affliction Opiate Withdrawal.png Opiate Withdrawal (-3/s)*
2 | 1 5 15 Aquatic Poppy.pngAquatic Poppy 36-40 (3)*
Broad-spectrum Antibiotics.png Broad-spectrum Antibiotics icon.png
Broad-spectrum Antibiotics
Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage. Treats 30% infection per use.

Can also be used to craft Antibiotic Glue.pngAntibiotic Glue and Calyxanide icon.pngCalyxanide.

Affliction Husk Infection.png Husk Infection (-0.5/s | -0.25/s)* (Not a husk)
Affliction Husk Infection Resistance.png Husk Infection Resistance (600 | 300)* (450)*
Affliction Internal Damage.png Internal Damage (+0.55/s | +1/s)* (+0.25/s)*
2 | 1 60 25 Slime Bacteria.pngSlime Bacteria 36-40 (3)*
Stabilozine.png Stabilozine icon.png
Stabilozine
Reduces poison afflictions over time.

Poisons include: Affliction Drunk.png Drunk , Affliction Opiate Addiction.png Opiate Addiction , Affliction Opiate Overdose.png Opiate Overdose , Affliction Opiate Withdrawal.png Opiate Withdrawal , Affliction Radiation Sickness.png Radiation Sickness , Affliction Morbusine Poisoning.png Morbusine Poisoning , Affliction Sufforin Poisoning.png Sufforin Poisoning , Affliction Cyanide Poisoning.png Cyanide Poisoning , Affliction Deliriumine Poisoning.png Deliriumine Poisoning

Also used to craft more advanced Medicines and Antidotes

Affliction Morbusine Poisoning.png Poisoning (-1/s | -0.5/s) 2 | 1 30 20 Swim Bladder.pngSwim Bladder 36-40 (3)*
Ethanol.png
Ethanol
Used to craft Fentanyl.pngFentanyl and Chloral Hydrate icon.pngChloral Hydrate.
Also used as a cleaning agent for the Sprayer.pngSprayer.

On its own it makes the user Drunk and increases their Psychosis Resistance.

Affliction Drunk.png Drunk (+2/s)*
Affliction Psychosis Resistance.png Psychosis Resistance (+600)*
2 10 (delay)

10 (duration)

N/A Sea Yeast Shroom.pngSea Yeast Shroom 54-66 (5)*
Adrenaline.png
Adrenaline
Used to craft Fentanyl.pngFentanyl, has no effect on its own. N/A 2 N/A N/A Adrenaline Gland.pngAdrenaline Gland 54 (2)*
Sulphuric Acid.png
Sulphuric Acid
Used to craft Morbusine icon.pngMorbusine and Sufforin icon.pngSufforin, causes Burns over time if used on its own. Affliction Burn.png Burn (+3/s)* 2 5 N/A Sulphurite Shard.pngSulphurite Shard 72 (2)*

Medicines[edit | edit source]

See also: Medical Items


Chemicals used to treat and cure different types of negative Afflictions.

Chemical Usage Crafting Store
Description Afflictions Uses Duration (seconds) Medical Level Components Craft time (seconds) Medical Level
Pomegrenade Extract.png
Pomegrenade Extract
Treats Internal Damage and Burns. Reduces ability to breathe momentarily.

Can cause unconsciousness or even death if multiple doses are taken in quick succession.

Affliction Oxygen Low.png Oxygen Low (+25 | +25)*
Affliction Internal Damage.png Internal Damage (-0.25/s | -0.125/s)* (-0.025/s)*
Affliction Burn.png Burn (-0.25/s | -0.125/s)* (-0.025/s)*
2 | 1 25 20 Pomegrenade.pngPomegrenade x5 45 20 72-96 (2)*
Morphine.png
Morphine
Treats Internal Damage and Burns, can cause overdose if taken too quickly.

Can also be used to craft Fentanyl.pngFentanyl and Naloxone icon.pngNaloxone.

Affliction Internal Damage.png Internal Damage (-5/s | -2/s)*
Affliction Burn.png Burn (-5/s | -2/s)*
Affliction Oxygen Low.png Oxygen Low (+2/s | +3/s)*
Affliction Opiate Addiction.png Opiate Addiction (+0.5/s | +2.5/s)*
Affliction Opiate Overdose.png Opiate Overdose (+1/s | +2/s)*
Affliction Opiate Withdrawal.png Opiate Withdrawal (-3/s)*
2 | 1 10 30 Opium.pngOpium x2 60 18 75-100 (5)*
Fentanyl.png
Fentanyl
Treats Internal Damage and Burns, can easily cause overdose if taken too quickly.

Can also be used to craft Deusizine icon.pngDeusizine and Anabolic Steroids icon.pngAnabolic Steroids.

Affliction Internal Damage.png Internal Damage (-15/s | -5.75/s)*
Affliction Burn.png Burn (-15/s | -5.75/s)*
Affliction Oxygen Low.png Oxygen Low (+6/s | +8/s)*
Affliction Opiate Addiction.png Opiate Addiction (+1.5/s | +6/s)*
Affliction Opiate Overdose.png Opiate Overdose (+4.5/s | +6/s)*
Affliction Opiate Withdrawal.png Opiate Withdrawal (-20/s)*
2 | 1 5 72 Morphine.pngMorphine
Adrenaline.pngAdrenaline
Ethanol.pngEthanol
60 50 225-250 (3)*
Deusizine.png Deusizine icon.png
Deusizine
A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation and, to a lesser extent, blood loss. Produces mild burns as a side effect.

Also used for crafting Morbusine icon.pngMorbusine.

Affliction Internal Damage.png Internal Damage (-3/s | -1.5/s)* (-1.5/s)*
Affliction Burn.png Burn (+0.125/s | +0.25/s)* (-1.5/s)*
Affliction Bloodloss.png Bloodloss (-1.5/s | -1/s)* (-0.75/s)*
Affliction Oxygen Low.png Oxygen Low (-3/s | -1.5/s)*
2 | 1 30 72 Antibiotic Glue.pngAntibiotic Glue
Fentanyl.pngFentanyl
Liquid Oxygenite icon.pngLiquid Oxygenite
60 70 450 (1)*
Naloxone.png Naloxone icon.png
Naloxone
Treats Opiate Withdrawal, Addiction and Overdose. Affliction Opiate Withdrawal.png Opiate Withdrawal (-2/s | -1/s)*
Affliction Opiate Addiction.png Opiate Addiction (-2/s | -1/s)*
Affliction Opiate Overdose.png Opiate Overdose (-2/s | -1/s)*
Affliction Oxygen Low.png Oxygen Low (0 | +1/s)*
2 | 1 30 39 Morphine.pngMorphine
Stabilozine icon.pngStabilozine
60 23 144-176 (5)*
Haloperidol.png Haloperidol icon.png
Haloperidol
Cures Psychosis, if the user has a high enough skill. Affliction Psychosis.png Psychosis (-100/s | -25/s)* 2 | 1 1 (10)* 37 Lithium.pngLithium
Carbon.pngCarbon
Chlorine.pngChlorine
60 21 117-143 (5)*
Liquid Oxygenite.png Liquid Oxygenite icon.png
Liquid Oxygenite
Treats oxygen deprevation over time, while causing Internal Damage. Affliction Oxygen Low.png Oxygen Low (-1.65/s)*
Affliction Internal Damage.png Internal Damage (+0.5/s | +1.5/s)* (+0.5/s)*
2 | 1 60 45 Oxygenite Shard.pngOxygenite Shard
(deconstruction)
20 N/A 72 (2)*

Antidotes[edit | edit source]

Chemicals required to cure Poison Afflictions.

Stabilozine.pngStabilozine can also be used to treat poisons.

Chemical Usage Crafting Store
Description Afflictions Uses Duration (seconds) Medical Level Components Craft time (seconds) Medical Level
Calyxanide.png Calyxanide icon.png
Calyxanide
Cures the user of the Husk Infection if used before it is fully developed and with proper skill.

Deals Internal Damage to fully developed Husks.

Affliction Husk Infection.png Husk Infection (-4/s | -1/s)* (-40)*
Affliction Internal Damage.png Internal Damage (+3/s)* (Husked Humans)
Affliction Internal Damage.png Internal Damage (+4/s)* (Natural Husks)
2 | 1 10 | 20 38 Velonaceps Calyx Eggs.pngVelonaceps Calyx Eggs (25%)*
Broad-spectrum Antibiotics icon.pngBroad-spectrum Antibiotics
Stabilozine icon.pngStabilozine
60 22 225-275 (5)*
Deliriumine Antidote.png Deliriumine Antidote icon.png
Deliriumine Antidote
Cures Deliriumine Poisoning and treats Psychosis over time. Affliction Deliriumine Poisoning.png Deliriumine Poisoning (-100 | -25)*
Affliction Psychosis.png Psychosis (-13.2 | 0)*
Affliction Psychosis.png Psychosis (-0.33/s | 0)*
2 | 1 20* | 1 41 Deliriumine icon.pngDeliriumine (50%)*
Stabilozine icon.pngStabilozine
60 25 112-137 (5)*
Morbusine Antidote.png Morbusine Antidote icon.png
Morbusine Antidote
Cures Morbusine Poisoning. Affliction Morbusine Poisoning.png Morbusine Poisoning (-100/s | -1/s)* (-25/s)* 2 | 1 1 | 30 44 Morbusine icon.pngMorbusine (50%)*
Stabilozine icon.pngStabilozine
60 0 315-385 (5)*
Cyanide Antidote.png Cyanide Antidote icon.png
Cyanide Antidote
Cures Cyanide Poisoning. Affliction Cyanide Poisoning.png Cyanide Poisoning (-100/s | -1/s)* 2 | 1 1 | 30 42 Cyanide icon.pngCyanide (50%)*
Stabilozine icon.pngStabilozine
60 26 112-137 (5)*
Sufforin Antidote.png Sufforin Antidote icon.png
Sufforin Antidote
Cures Sufforin Poisoning. Affliction Sufforin Poisoning.png Sufforin Poisoning (-100/s | -1/s)* 2 | 1 1 | 30 40 Sufforin icon.pngSufforin (50%)*
Stabilozine icon.pngStabilozine
60 24 112-137 (5)*
AntiRad.png AntiRad icon.png
Antirad
Cures Radiation Sickness. Affliction Radiation Sickness.png Radiation Sickness (-100 | -25)* 2 | 1 1 50 Radiotoxin icon.pngRadiotoxin (50%)*
Stabilozine icon.pngStabilozine
60 35 112-137 (5)*
Anaparalyzant.png Anaparalyzant icon.png
Anaparalyzant
Cures Paralysis. Affliction Paralysis Resistance.png Paralysis Resistance (+800/s | +6.5/s)*
Affliction Paralysis.png Paralysis (Cured | -6.5/s)*
Affliction Psychosis.png Psychosis (+5/s | +0.75/s)*
2 | 1 1 | 60 64 Paralyzant icon.pngParalyzant
Stabilozine icon.pngStabilozine
30 24 180-220 (5)*

Stimulants[edit | edit source]

Chemicals used to boost the user's speed, strength, and recovery from Stun.

Chemical Usage Crafting Store
Description Afflictions Uses Duration (seconds) Medical Level Components Craft time (seconds) Medical Level
Methamphetamine.png Methamphetamine icon.png
Methamphetamine
Gives target a movement speed boost +42% (Haste) that slowly fades away, while inflicting Psychosis over time.

Also treats minor Internal Damage and oxygen deprivation. Greatly improves recovery from Stuns.

Affliction Haste.png Haste (420 | 300)*
Affliction Psychosis.png Psychosis (+0.4/s | +0.8/s)*
Affliction Internal Damage.png Internal Damage (-0.05/s | -0.03/s)*
Affliction Oxygen Low.png Oxygen Low (-0.05/s | -0.03/s)*
Affliction Stun.png Stun (-0.75/s)*
2 | 1 120 72 Phosphorus.pngPhosphorus
Chlorine.pngChlorine
Carbon.pngCarbon
90 46 45-55 (3)*
Anabolic Steroids.png Anabolic Steroids icon.png
Anabolic Steroids
Gives target a temporary vitality boost +300% (Vigor) that slowly fades away, while inflicting Psychosis over time. Can be used to mitigate damage or to temporarily stabilize poisoned person.

Also treats minor oxygen deprivation.

Affliction Vigor.png Vigor (420 | 300)*
Affliction Psychosis.png Psychosis (+0.55/s | +1/s)*
Affliction Oxygen Low.png Oxygen Low (-0.2/s)*
2 | 1 60 72 Tonic Liquid.pngTonic Liquid
Fentanyl.pngFentanyl
90 47 315-385 (3)*
Hyperzine.png Hyperzine icon.png
Hyperzine
Gives target a temporary movement speed boost +48% (Haste) and vitality boost +300% (Vigor) that slowly fade away, while inflicting Psychosis over time. Can be used to mitigate damage or temporarily stabilize poisoned person.

Also treats minor Internal Damage, oxygen deprivation. Greatly improves recovery from Stuns.

Affliction Haste.png Haste (400)*
Affliction Vigor.png Vigor (400)*
Affliction Psychosis.png Psychosis (+0.4/s | +0.8/s)*
Affliction Internal Damage.png Internal Damage (-0.2/s | -0.1/s)*
Affliction Oxygen Low.png Oxygen Low (-0.25/s | -0.1/s)*
Affliction Stun.png Stun (-0.9/s | -0.25/s)*
Affliction Burn.png Burn (+0.125/s)*
2 | 1 60 60 Methamphetamine icon.pngMethamphetamine
Anabolic Steroids icon.pngAnabolic Steroids
90 48 405-495 (2)*

Poisons[edit | edit source]

Chemicals that have no medical usage, but are instead used to kill Creatures and other players.

Chemical Usage Crafting Store
Description Afflictions Uses Duration (seconds) Components Craft time (seconds) Medical Level
Raptor Bane Extract.png Raptor Bane Extract icon.png
Raptor Bane Extract
If the victim is a Mudraptor, it greatly harms them and is usually lethal within 12 seconds.

Otherwise, it inflicts the victim with nausea, merely greatly slowing them and causing them to periodically vomit.

If a Mudraptor:
Affliction Internal Damage.png Internal Damage (+10/s)*
If not a Mudraptor:
Affliction Nausea.png Nausea (+5/s)*
2 20 Raptor Bane.pngRaptor Bane x4 35 20 250-325 (2)*
Morbusine.png Morbusine icon.png
Morbusine
Inflicts victim with Morbusine Poisoning and slows their movement by 20%.

Drains oxygen from the victim, the effect increasing over time.

It is cured with the Morbusine Antidote icon.pngMorbusine Antidote.

Unable to kill huge monsters like Molochs and Matriarchs, burns 100 of their vitalitycitation needed, oxygen drain being ignored.

Affliction Morbusine Poisoning.png Morbusine Poisoning (+2/s)*
Affliction Oxygen Low.png Oxygen Low (+7/s - +15/s)*
2 N/A Sulphuric Acid.pngSulphuric Acid
Deusizine icon.pngDeusizine x2
90 58 585-715 (3)*
Sufforin.png Sufforin icon.png
Sufforin
Inflicts victim with Sufforin Poisoning.

Has no effects initially. At 30 strength the screen starts to blur heavily. At 90 strength the the victim loses vitality, losing 100 vitality at 100. This is lethal to most humans.

It is cured with the Sufforin Antidote icon.pngSufforin Antidote.

Unable to kill huge monsters like Molochs and Matriarchs, burns 100 of their vitality.

Affliction Sufforin Poisoning.png Sufforin Poisoning (+2/s)* 2 N/A Sulphuric Acid.pngSulphuric Acid
Flash Powder.pngFlash Powder
90 60 180-220 (3)*
Cyanide.png Cyanide icon.png
Cyanide
Inflicts victim with Cyanide Poisoning and slows their movement by 20%.

Movement penalty, screen distortion and blur increase over time.

At 40 strength the victim start losing up to 70 Vitality.

At 70 strength the victim is stunned and vitality loss starts increasing to 100. This is lethal to most humans.

It is cured with the Cyanide Antidote icon.pngCyanide Antidote.

Able to stun huge monsters like Molochs and Matriarchs, burns 100 of their vitality.

Affliction Cyanide Poisoning.png Cyanide Poisoning (+1/s)*
Affliction Stun.png Stun (at 70)*
2 N/A Chloral Hydrate icon.pngChloral Hydrate
Sodium.pngSodium
90 54 180-220 (3)*
Radiotoxin.png Radiotoxin icon.png
Radiotoxin
Inflicts victim with Radiation Sickness, which causes Burns until cured.

Applies half the radiation sickness when fired from a Syringe Gun.pngSyringe Gun.

It is cured with AntiRad icon.pngAntiRad.

Able to kill huge monsters like Molochs and Matriarchs.

Affliction Radiation Sickness.png Radiation Sickness (+8/s)* (+4/s)*
Affliction Burn.png Burn (+0.025/s - 0.1/s)*
2 5 Thorium.pngThorium
Uranium.pngUranium
90 56 180-220 (3)*
Deliriumine.png Deliriumine icon.png
Deliriumine
Inflicts victim with Deliriumine Poisoning, increasing Psychosis strength over time.

Deliriumine is a non-lethal poison.

It is cured with the Deliriumine Antidote icon.pngDeliriumine Antidote.

Affliction Deliriumine Poisoning.png Deliriumine Poisoning (+1/s)*
Affliction Psychosis.png Psychosis (+1/s)*
2 N/A Dementonite Bar.pngDementonite Bar 90 50 225-275 (3)*
Paralyzant.png Paralyzant icon.png
Paralyzant
Inflicts victim with Paralysis, gradually slows their movement to 90%.

The affliction strength and movement penalty increase over time, at 100 (100 seconds) the victim will be Stunned until treated.
Paralyzant is a non-lethal poison.

It is cured with the Anaparalyzant icon.pngAnaparalyzant.

Able to stun huge monsters like Molochs and Matriarchs.

Affliction Paralysis.png Paralysis (+1/s)*
Affliction Stun.png Stun (at 100)*
2 N/A Chloral Hydrate icon.pngChloral Hydrate
Paralyxis.pngParalyxis
56 40 315-385 (3)*

Other[edit | edit source]

Chemical Usage Crafting Store
Description Afflictions Uses Duration (seconds) Components Craft time (seconds) Medical Level
Chloral Hydrate.png Chloral Hydrate icon.png
Chloral Hydrate
Stuns victim for 10 seconds (or 5 seconds when used with the Syringe Gun) and deals Internal Damage. Affliction Stun.png Stun (10)* (5)*
Affliction Internal Damage.png Internal Damage (1)*
2 Instant Chlorine.pngChlorine
Ethanol.pngEthanol
90 50 90-110 (3)*
Velonaceps Calyx Eggs.png
Velonaceps Calyx Eggs
Inflicts victim with the Husk Infection, slowly taking over the victim's body until they are turned into a Husk. Additional uses won't speed up the infection.

It may be cured with Broad-spectrum Antibiotics icon.pngBroad-spectrum Antibiotics or Calyxanide icon.pngCalyxanide.

Affliction Husk Infection.png Husk Infection (+0.3/s)* 2 N/A Lootable from Husks N/A N/A 600-780 (2)*


Trivia[edit | edit source]

  • Prior to v0.10.5.0, the in-game term's spelling for Anaparalyzant was "Anapralyzant", which also applied to the [itemname] in the Console Commands when spawning this item.


Barotrauma


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 White = Affliction strength change per second (or instantly gained if no "/s" is specified)
    Red = if skill requirement isn't met
  2. 2.0 2.1 2.2 White = Affliction strength instantly gained
    Red = if skill requirement isn't met
    Purple = if used with the Syringe Gun, only specified when it differs from the unskilled values
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 White = Affliction strength change per second
    Red = if skill requirement isn't met
    Purple = if used with the Syringe Gun, only specified when it differs from the unskilled values
  4. 4.0 4.1 Purple = Duration if used with the Syringe Gun; only specified when it differs from the unskilled values. Note for haloperidol: this is likely an oversight from the devs, but it indeed lasts 10 seconds (healing a total of 250 psychosis) as of v0.10.5.1.
  5. 5.0 5.1 White = Affliction strength change per second
    Red = if skill requirement isn't met
    Purple = Affliction strength instantly gained if used with the Syringe Gun, only specified when it differs from the unskilled values
  6. 6.0 6.1 Reduces deliriumine poisoning by 100 and psychosis by 13.53 in 1 second, and psychosis by 0.33/s for the remaining 19 seconds (for a total of 19.8 reduced psychosis after 20 seconds) if the medical skill requirement is met
  7. 7.0 7.1 Affliction is inflicted once Cyanide Poisoning is at 70 strength.
  8. 8.0 8.1 Affliction strength increase rate depends on Radiation Sickness strength. From 0.025/s to 0.1/s
  9. 9.0 9.1 Affliction is inflicted once Paralysis is at 100.