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An atmospheric diving suit capable of withstanding the immense pressure under Europa's crust.
~ Item description
Diving Suit
Diving Suit icon

Inventory icon

Diving Suit
Sprite

Stats
Type Gear
Item Cost 212-312 Marks
Breathing Supplies Oxygen TankOxygen Tank

Oxygenite TankOxygenite Tank

Oxygenite ShardOxygenite Shard

Welding Fuel TankWelding Fuel Tank

Incendium Fuel TankIncendium Fuel Tank

Breathing Supplies Capacity 1 Item Slot
Crafting
Constructible? Checkmark True
Deconstructible? Checkmark True
Crafting Time 30
Deconstructing Time 30
Fabricator Skill Mechanical Engineering 40
Fabricator Materials Titanium-Aluminium AlloyTitanium-Aluminium Alloy

RubberRubber x2

Deconstructor Materials AluminiumAluminium

TitaniumTitanium

RubberRubber

The Diving Suit is an outerwear suit that provides oxygen, protects against attacks, and protects against High Pressure (also known as Barotrauma).

Function[]

A diving suit lets the player breathe while underwater, when an oxygen source is placed inside the suit. In addition, the gear also protects the player from the ocean's water pressure, allowing them to swim outside of the submarine without getting crushed while above abyssal crush depth.

Players wearing diving suits move 40% slower and have greatly reduced field of view.

Diving suits have a light which illuminates a small area in front of the player, this light will be on as long as the player is alive.

Diving Suits can be stored in a Diving Suit Locker.

Supplies for suit
Item Effect when worn Durability change of item Supply Duration
None -100 Air - -
Oxygen TankOxygen Tank +1000 Air -0.3/s 5m 33s
Oxygenite TankOxygenite Tank +1500 Air

+30% movement

-0.1/s 16m 40s
Oxygenite ShardOxygenite Shard +1000 Air

+20% movement

-0.3/s 5m 33s
Welding Fuel TankWelding Fuel Tank Affliction Oxygen Low Oxygen Low (+20/s)* -0.5/s 3m 20s
Incendium Fuel TankIncendium Fuel Tank Affliction Oxygen Low Oxygen Low (+20/s)*

Affliction Burn Burn (+0.1/s)*

-0.5/s 3m 20s

Protection Values[]

Listed below are the damage reduction values for each blocked damage type.

Damage Type Damage Reduction (In %)
Affliction Bite Wounds Bite Wounds -20%
Affliction Blunt Force Trauma Blunt Force Trauma -20%
Affliction Lacerations Lacerations -20%
Affliction Gunshot Wound Gunshot Wound -20%
Affliction Burn Burn -40%
Affliction Bleeding Bleeding -50%
Affliction Husk Infection Husk Infection -50%
Affliction Radiation Sickness Radiation Sickness -100%
Affliction Pressure Barotrauma/Pressure -100% Above abyssal crush depth

-0% Below abyssal crush depth

Trivia[]

  • Natural Husks have the appearance of wearing diving suits with a broken viewport.

References[]


Barotrauma
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