Current game version: 0.10.6.2
An incendiary weapon that fires a stream of burning welding fuel.
|Military||93 mk||75 mk|
|Fuel||Welding Fuel Tank|
|Fuel Capacity||1 Fuel Tank|
|Insufficient Skill Handicap||1.5x-3.6x Higher fuel consumption rate|
|Deconstructor Materials||Steel Bar|
The Flamer (also known as the Flamethrower) is a handheld weapon added as part of the Saints and Sinners update.
Function[edit | edit source]
The Flamer is a short range weapon, which spews a constant stream of flames, fed by Welding Fuel. For obvious reasons, the Flamer only works in a dry area (attempting to use it underwater will result on a stream of harmless bubbles). As a flamethrower, using it will start Fires in the Submarine, which should be considered whenever using the Flamer. The Flamer needs a source of fuel to function Welding Fuel Tank and Incendium Fuel Tank are both valid sources of Fuel (with Incendium fuel tanks lasting about twice as long).
The Flamer deliver a notable amount of Burn damage (and a small amount of Burn to the user), further increased by the Fires that it will start. As side effects, the Flamer will consume Oxygen from the room it's used in, and will stop functioning when the oxygen level drops below 10%. Additionally, fires can cause spare Fuel Tanks to explode, even when they're inside a container. Caution is advised when using the Flamer, and a Fire Extinguisher is greatly recommended for safe handling.
Unlike most weapons, the Flamer does not cause any Stun nor does it have any stopping power, while it deals a notable amount of damage in a short time, it does nothing to prevent Creatures from getting close enough to attack the user.
Usage[edit | edit source]
The Flamer is held with both hands and must have a valid fuel source to fire. By default, the right mouse button aims the Flamer toward the cursor. Left-clicking will then fire a bullet in the corresponding direction, by holding down the Left Mouse button you can continue firing until the Fuel Tank runs out of fuel.
While Welding Fuel cannot be refilled, it's plentifully available on most Submarines, so ammo should not be a concern.
Damage Values[edit | edit source]
|Welding Fuel Tank
|| Strength: 1.25
|Incendium Fuel Tank
|| Strength: 1.25
|Item||Welding Fuel Tank
||Incendium Fuel Tank|
|Stick to Entities?||false
|Can be Recovered?||false
|Raw materials||Ethanol||Incendium Bar|
Trivia[edit | edit source]
- Welding Tanks can sustain a Flamer for around 17 seconds, Incendium Fuel Tanks can sustain the Flamer for 40 seconds, and both will only last 11 seconds if the user's Weapons Skill is below 20.
- Despite being considered a Weapon, internally, the Flamer is actually a Repair Tool (like the Plasma Cutter and the Welding Tool) which does not interact with Structures, and with a chance to start Fires.
Gallery[edit | edit source]
Audio[edit | edit source]