Hello visitor! A note about the contents of this wiki: Barotrauma is a game with several years' worth history as a free-download open source game, and this wiki has been written primarily based on this legacy version. As such, not all content is relevant to the Steam release. So please wait patiently as the contents are updated, and feel free to contribute new information once the Steam version of Barotrauma is released!


From Barotrauma Wiki
Jump to: navigation, search
Type General Item
Item Cost 50/50/50/75 Marks
Constructible? Checkmark True.png
Deconstructible? Checkmark True.png
Fabricator Materials N/A
Deconstructor Materials N/A

The Flare is a consumable, throwable item in Barotrauma.

Usage[edit | edit source]

Flares are a single-use item that can be lit, carried, and/or thrown to create a temporary source of light. They can be used in low-light situations such as reactor power-up, power failure, cave diving, and Alien Ruin exploration.

A lit flare will burn for 400 seconds, or 6 minutes and 40 seconds. Lit flares flicker throughout their burn time.

Flares will continue to burn outside of the submarine at no duration or brightness penalty.

Trivia[edit | edit source]

  • A currently non-functional Alien Flare exists and can be spawned using the Submarine Editor and Console, but cannot be lit. The items.xml document in the game's files suggests that the Alien Flare will burn for twice as long and 60% brighter than its normal counterpart.

Gallery[edit | edit source]