Helmets
Helmets | ||
---|---|---|
![]() While the helmet won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board. | ||
Stats | ||
Type | Gear | |
Item Cost | 175 Marks | |
Crafting | ||
Constructible? | ![]() | |
Deconstructible? | ![]() | |
Crafting Time | 20 | |
Deconstructing Time | 10 | |
Fabricator Skill | Weapons 30 | |
Fabricator Materials | ![]() | |
Deconstructor Materials | ![]() |
Helmets are designed to provide the wearer with protection against blunt, sharp and projectile weapons. They come in three types: Ballistic Helmet, Gunner's Helmet, and Riot Helmet. Appears to be a soviet tanker helmet.
Function[edit | edit source]
Security Officers start with one of the Helmets as part of their loadouts.
All types of Helmets are functionally identical. The only differences are their descriptions and sprites.
Protection Values[edit | edit source]
Listed below are the damage reduction values for each blocked damage type.
Damage Type | Damage Reduction |
---|---|
![]() |
-80% |
![]() |
-80% |
![]() |
-80% |
![]() |
-70% |
![]() |
-90% |