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Jumpsuit | ||
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Stats | ||
Type | Gear | |
Store | ||
Outpost | Buy | Sell |
Habitation | 150 mk | 120 mk |
Colony | 135 mk | 108 mk |
Research | 150 mk | 120 mk |
Military | 150 mk | 120 mk |
Mining | 150 mk | 120 mk |
Crafting | ||
Constructible? | ||
Deconstructible? |
Jumpsuits, or Uniforms, are attire given to characters depending on their Jobs in Barotrauma. They can also be purchased in Stores.
Function[]
Each Job has a assigned uniform, helping at a glance to tell what Job a person is currently playing as.
General afflictions protection values for each specific piece of gear is available here.
Most notably:
- The Medical Officer uniform comes with storage for 3 Chemicals or Medical Items, accessible by hovering over it when equipped.
- The Electrical Engineer uniform provides 60% protection against Radiation Sickness.
Trivia[]
- There are multiple variants of each Job uniform.
Jobgear | ||||||||||||||
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