Mantises are horse-sized Crustaceans that manifest in Barotrauma.
Description[edit | edit source]
Mantises are shrimp-like in their movements, using their claws to propel themselves when swimming and skittering when on dry ground. They posses three pairs of limbs: two pairs of walking legs, and a pair of claws. They are primarily amber in color, with the exception of their bright orange claws.
The Mantis' most unique feature is their shell, which segments across their body, abdomen and tail. Any attacks inflicted here will be partially absorbed by the shell. The key area to attack them at to deal full damage are their heads and underbellies.
Mantises can only attack by slashing with their claws. The actual swipe is slow, although they can attack and skitter at the same time, making the claws difficult to avoid.
Mantises are often encountered alone, but can just as frequently appear in pair.
In-game[edit | edit source]
Mantises are small enough to fit in the submarine's corridors, where they can move around quickly and attack crew members. On the other hand, their claws are inefficient at getting through the hull, so they tend to only enter the ship through pre-existing breaches.
Mantises aren't subjected to bleeding.
It is recommended to use close ranged weaponry against a Mantis once it is inside the ship, as direct hits need to be made to its underbelly to kill it quickly. Splash type weapons such as Incendium Grenades can also be effective at medium range. An easy, although slightly risky way of dispatching a Mantis in the ship is to stun it with a Stun Baton, and kill it with a welding torch or any other weapon. As it can be stunned, it would not be able to damage you while you're up close with a welder.
Mantises can neither open doors nor claw their way out, so quarantining a section of the submarine where a Mantis has been seen is a viable, if suboptimal, way to deal with it.
Damage Values[edit | edit source]
|Item|| Attack Damage
|| Bleeding Damage
|| Structure Damage
|| Stun Damage
|| Damage Type
|| Attack Duration
|Attack Duration||0.5 Seconds|
Gallery[edit | edit source]
Audio[edit | edit source]
When attacking 1
When attacking 2