Barotrauma Wiki
Register
Advertisement
Version Checkmark False
Versioning - Potentially Outdated

Last updated for version: 0.10.6.2
Current game version: Go To The Official Barotrauma Wiki

Revolver
Revolver



Revolver icon
Inventory icon.

Stats
Type Weapon
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 180 mk
ColonyColony 187 mk 150 mk
Research OutpostResearch N/A 150 mk
Military OutpostMilitary 135 mk 108 mk
Mining OutpostMining N/A 150 mk
Ammunition Revolver RoundRevolver Round
Ammo Cost 27-45 Marks
Ammo Capacity 6
Skill Requirements
Weapons 40
Insufficient Skill Handicap Spread/Inaccuracy +2
(0 → 2)
Crafting
Constructible? Checkmark False
Deconstructible? Checkmark True
Deconstructing Time 10
Deconstructor Materials Steel BarSteel Bar

PlasticPlastic

The Revolver is a powerful ranged weapon.

Function[]

The Revolver functions as a one-handed ranged weapon. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (Husks, Crawlers), as it won't be too effective against larger sea creatures. While the revolver can be bought from a Military or City Outpost, the Captain and Gunner spawn with one fully loaded.

Usage[]

The Revolver is held with one hand and must be loaded with Revolver RoundRevolver Rounds to be used. As with all weapons and tools, using it is done by holding the Right Right-click to take aim, then by Left Left-clicking to shoot/use.

Damage Values[]

Item
Afflictions
Structure Damage
Projectile Speed
Reusable?
Source
Price
Revolver Round
Revolver Round
Affliction Gunshot WoundGunshot Wound: 30

Affliction BleedingBleeding: 40

Affliction StunStun: 0.4

5
Instant
No
Store only
27 - 38
Item
Revolver Round
Revolver Round
class="header"
Structure Damage 5
Projectile Speed Instant
Reusable? No
Source Store only
{{{source2}}}
Price 27 - 38


Audio[]

Barotrauma



Advertisement