Hello visitor! A note about the contents of this wiki: Barotrauma is a game with several years' worth history as a free-download open source game, and this wiki has been written primarily based on this legacy version. As such, not all content is relevant to the Steam release. So please wait patiently as the contents are updated, and feel free to contribute new information once the Steam version of Barotrauma is released!


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Type Weapon
Item Cost X/75/150/X Credits
Ammunition Revolver Round.pngRevolver Round
Ammo Cost X/15/15/30 Credits
Ammo Capacity 6
Skill Requirements
Weapons 40%
Insufficient Skill Handicap Spread/Inaccuracy of the weapon is increased by 2.
Constructible? No
Deconstructible? Yes
Materials Steel Bar.pngSteel Bar,


The Revolver is a powerful ranged weapon. It is given to the Captain upon spawn. By default it comes loaded with three revolver rounds, with room for six.

Function[edit | edit source]

The Revolver functions as a handheld ranged weapon. It is most useful for incapacitating or killing rogue crew members or Husks, as it won't be too effective against larger sea creatures.

Usage[edit | edit source]

The revolver requires one hand to equipped and used. Holding down the right-click (mouse2) button will aim it in whichever direction your cursor is positioned. While held, left-clicking (mouse1) will fire the revolver in the aimed direction.