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Status Effects are aliments which characters can receive through varied means.
Bleeding[edit | edit source]
The Bleeding status effect causes a character to suffer blood loss, which will decrease their health over a period of time. The rate at which the character looses health is dependent on the severity of the bleeding.
Bleeding can be alleviated using Bandages, but the amount of bleeding damage itself will diminish over time.
Stun[edit | edit source]
The Stun status effect will hinder a character's movement, causing the player to loose control of themselves for a short amount of time.
A stunned player can still use their inventory and objects within reach (such as buttons) whilst incapacitated however, which can be useful to equip diving suits/masks if they become submerged while stunned. Most attacks cause stunning, but notably the Stun Baton is most effective for this purpose.