(minor fixes, added "notype", fixed "nostats" and removed some outdated stuff.) |
Tag: Undo |
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--> |
--> |
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− | {{#if: {{{ |
+ | {{#if: {{{nostats|}}}|| |
− | + | ! class="infobox3" colspan="3" {{!}} Stats |
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⚫ | |||
⚫ | |||
}}<!-- |
}}<!-- |
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+ | |||
+ | --> |
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+ | |- |
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+ | | style="width:40%;font-size:105%;" | Type |
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⚫ | | style="width:60%;text-align:center;" colspan="2" | {{#switch: {{{type}}} |weapon=[[:Category:Weapons|Weapon]]|tool=[[:Category:Tools|Tool]]|gear=[[:Category:Gear|Gear]]|chemical=[[:Category:Chemicals|Chemical]]|electrical=[[:Category:Electrical Components|Electrical Component]]|container=[[:Category:Containers|Container]]|ammo=Ammunition|fuel=Fuel|misc=[[:Category:Misc Items|Misc]] Item|exotic=Exotic Item|vehicle=Vehicle|#default=General [[:Category:Items|Item]]}}<!-- |
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+ | |||
+ | // Deprecated, use multipliers for price |
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+ | --> |
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+ | |- |
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⚫ | |||
⚫ | |||
+ | {{!}} style="width:40%;font-size:105%;" {{!}} <span class="explain" title="Min - Max base price from selling outposts at 0 RP">Item Cost</span> |
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+ | {{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{cost}}} Marks |
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⚫ | |||
+ | // Deprecated, use multipliers for price |
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+ | --> |
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+ | {{#if: {{{sellprice|}}}| |
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⚫ | |||
+ | {{!}} style="width:40%;font-size:105%;" {{!}} Sell Price |
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+ | {{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{sellprice}}} |
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⚫ | |||
// Display prices using multipliers |
// Display prices using multipliers |
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--> |
--> |
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{{!}}- |
{{!}}- |
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+ | {{#if: {{{cost|}}}||<!-- temporary --> |
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{{#if: {{{nostore|}}}|| |
{{#if: {{{nostore|}}}|| |
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{{#if: {{{baseprice|}}}| |
{{#if: {{{baseprice|}}}| |
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|}}|}}}}}}<!-- |
|}}|}}}}}}<!-- |
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+ | --> |
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⚫ | |||
− | ! class="infobox3" colspan="3" {{!}} Stats |
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⚫ | |||
{{#if: {{{ammo|}}}| |
{{#if: {{{ammo|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} Ammunition |
{{!}} style="width:40%;font-size:105%;" {{!}} Ammunition |
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{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{ammo}}} |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{ammo}}} |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{ammocost|}}}| |
{{#if: {{{ammocost|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} Ammo Cost |
{{!}} style="width:40%;font-size:105%;" {{!}} Ammo Cost |
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{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{ammocost}}} Marks |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{ammocost}}} Marks |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{ammocount|}}}| |
{{#if: {{{ammocount|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} Ammo Capacity |
{{!}} style="width:40%;font-size:105%;" {{!}} Ammo Capacity |
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{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{ammocount}}} |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{ammocount}}} |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{fuel|}}}| |
{{#if: {{{fuel|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} Fuel |
{{!}} style="width:40%;font-size:105%;" {{!}} Fuel |
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{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{fuel}}} |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{fuel}}} |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{fuelcost|}}}| |
{{#if: {{{fuelcost|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} Fuel Cost |
{{!}} style="width:40%;font-size:105%;" {{!}} Fuel Cost |
||
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{fuelcost}}} Marks |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{fuelcost}}} Marks |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{fuelcount|}}}| |
{{#if: {{{fuelcount|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} Fuel Capacity |
{{!}} style="width:40%;font-size:105%;" {{!}} Fuel Capacity |
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{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{fuelcount}}} |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{fuelcount}}} |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{payload|}}}| |
{{#if: {{{payload|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} Payload |
{{!}} style="width:40%;font-size:105%;" {{!}} Payload |
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{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{payload}}} |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{payload}}} |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{payloadcost|}}}| |
{{#if: {{{payloadcost|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} Payload Cost |
{{!}} style="width:40%;font-size:105%;" {{!}} Payload Cost |
||
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{payloadcost}}} Marks |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{payloadcost}}} Marks |
||
{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{payloadcount|}}}| |
{{#if: {{{payloadcount|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} Payload Capacity |
{{!}} style="width:40%;font-size:105%;" {{!}} Payload Capacity |
||
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{payloadcount}}} |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{payloadcount}}} |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{supplyname|}}}| |
{{#if: {{{supplyname|}}}| |
||
{{!}} style="width:40%;font-size:105%;" {{!}} {{{supplyname}}} |
{{!}} style="width:40%;font-size:105%;" {{!}} {{{supplyname}}} |
||
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{supplyitems}}} |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{supplyitems}}} |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{supplycost|}}}| |
{{#if: {{{supplycost|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} {{{supplyname}}} Cost |
{{!}} style="width:40%;font-size:105%;" {{!}} {{{supplyname}}} Cost |
||
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{supplycost}}} Marks |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{supplycost}}} Marks |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if: {{{supplycount|}}}| |
{{#if: {{{supplycount|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} {{{supplyname}}} Capacity |
{{!}} style="width:40%;font-size:105%;" {{!}} {{{supplyname}}} Capacity |
||
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{supplycount}}} |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{supplycount}}} |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
+ | |||
− | {{!}}- |
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+ | --> |
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{{#if:{{{itemcapacity|}}}| |
{{#if:{{{itemcapacity|}}}| |
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{{!}} style="width:40%;font-size:105%;" {{!}} Storage Capacity |
{{!}} style="width:40%;font-size:105%;" {{!}} Storage Capacity |
||
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{itemcapacity}}} |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{itemcapacity}}} |
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{{!}}- |
{{!}}- |
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− | |}} |
+ | |}}<!-- |
⚫ | |||
-->{{#if: {{{noreq|}}}|| |
-->{{#if: {{{noreq|}}}|| |
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-->| yes = [[File:Checkmark True.png|16px]]| Yes = [[File:Checkmark True.png|16px]]<!-- |
-->| yes = [[File:Checkmark True.png|16px]]| Yes = [[File:Checkmark True.png|16px]]<!-- |
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-->| no = [[File:Checkmark False.png|16px]]| No = [[File:Checkmark False.png|16px]]}}<!-- |
-->| no = [[File:Checkmark False.png|16px]]| No = [[File:Checkmark False.png|16px]]}}<!-- |
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− | -->|[[File:Checkmark False.png|16px]]}} |
+ | -->| [[File:Checkmark False.png|16px]]}} |
{{!}}- |
{{!}}- |
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{{!}} style="width:40%;font-size:105%;" {{!}} Deconstructible? |
{{!}} style="width:40%;font-size:105%;" {{!}} Deconstructible? |
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-->| yes = [[File:Checkmark True.png|16px]]| Yes = [[File:Checkmark True.png|16px]]<!-- |
-->| yes = [[File:Checkmark True.png|16px]]| Yes = [[File:Checkmark True.png|16px]]<!-- |
||
-->| no = [[File:Checkmark False.png|16px]]| No = [[File:Checkmark False.png|16px]]}}<!-- |
-->| no = [[File:Checkmark False.png|16px]]| No = [[File:Checkmark False.png|16px]]}}<!-- |
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− | -->|[[File:Checkmark False.png|16px]]}} |
+ | -->| [[File:Checkmark False.png|16px]]}} |
{{!}}- |
{{!}}- |
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+ | <!-- |
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+ | --> |
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{{#if:{{{fabricatortime|}}}| |
{{#if:{{{fabricatortime|}}}| |
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{{!}}- |
{{!}}- |
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{{!}} style="width:40%;font-size:105%;" {{!}} Crafting Time |
{{!}} style="width:40%;font-size:105%;" {{!}} Crafting Time |
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− | {{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{fabricatortime}}}|}} |
+ | {{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{fabricatortime}}}|}}<!-- |
+ | --> |
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{{#if:{{{deconstructortime|}}}| |
{{#if:{{{deconstructortime|}}}| |
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{{!}}- |
{{!}}- |
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{{!}} style="width:40%;font-size:105%;" {{!}} Deconstructing Time |
{{!}} style="width:40%;font-size:105%;" {{!}} Deconstructing Time |
||
− | {{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{deconstructortime}}}|}} |
+ | {{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{deconstructortime}}}|}}<!-- |
+ | --> |
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− | {{#ifeq:{{{fabricator|}}}|Yes| |
+ | {{#ifeq:{{{fabricator|}}}|Yes|<!-- |
+ | --> |
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{{#if:{{{fabricatorskill|}}}| |
{{#if:{{{fabricatorskill|}}}| |
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{{!}}- |
{{!}}- |
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-->| weapons = [[Skills#Weapons|Weapons]]<!-- |
-->| weapons = [[Skills#Weapons|Weapons]]<!-- |
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-->| {{{fabricatorskill}}}}}<!-- |
-->| {{{fabricatorskill}}}}}<!-- |
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− | -->{{space}}{{{fabricatorskilllevel}}} |
+ | -->{{space}}{{{fabricatorskilllevel}}}|}}<!-- |
⚫ | |||
+ | --> |
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{{#if: {{{fabricatormaterials|}}}| |
{{#if: {{{fabricatormaterials|}}}| |
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{{!}}- |
{{!}}- |
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{{!}}- |
{{!}}- |
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{{!}} style="width:40%;font-size:105%;" {{!}} [[Fabricator]] Materials |
{{!}} style="width:40%;font-size:105%;" {{!}} [[Fabricator]] Materials |
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− | {{!}} style="width:60%;text-align:center;" colspan="2" {{!}} N/A}} |
+ | {{!}} style="width:60%;text-align:center;" colspan="2" {{!}} N/A}}<!-- |
+ | --> |
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{{#if: {{{medicalfabricatormaterials|}}}| |
{{#if: {{{medicalfabricatormaterials|}}}| |
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{{!}}- |
{{!}}- |
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{{!}} style="width:40%;font-size:105%;" {{!}} [[Medical Fabricator]] Materials |
{{!}} style="width:40%;font-size:105%;" {{!}} [[Medical Fabricator]] Materials |
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{{!}} colspan="3" {{!}} {{{medicalfabricatormaterials}}}|}} |
{{!}} colspan="3" {{!}} {{{medicalfabricatormaterials}}}|}} |
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− | |}} |
+ | |}}|}}<!-- |
− | |}} |
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+ | --> |
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{{#ifeq: {{{deconstructor|}}}|Yes| |
{{#ifeq: {{{deconstructor|}}}|Yes| |
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{{!}}- |
{{!}}- |
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{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{deconstructormaterials|N/A}}} |
{{!}} style="width:60%;text-align:center;" colspan="2" {{!}} {{{deconstructormaterials|N/A}}} |
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|}} |
|}} |
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− | + | }} |
|
− | |} |
+ | |} |
− | {{#if: {{{nocat|}}} | |[[Category:{{#switch: {{{type}}}|weapon=Weapons|tool=Tools|gear=Gear|medical=Medical Items|electrical=Electrical Components|container=Containers|misc=Misc Items|vehicle|exotic|#default=Items}}]]}}</includeonly> |
+ | {{#if: {{{nocat|}}} | |[[Category:{{#switch: {{{type}}}|weapon=Weapons|tool=Tools|gear=Gear|medical=Medical Items|electrical=Electrical Components|container=Containers|misc=Misc Items|vehicle|exotic|#default=Items}}]]}}</includeonly><noinclude>{{clr}}{{doc}}</noinclude> |
− | |||
− | <noinclude> |
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− | {{clr}} |
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− | {{doc}} |
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− | </noinclude> |
Revision as of 14:11, 8 December 2020
Wrench | ||
---|---|---|
Stats | ||
Type | Tool | |
Store | ||
Outpost | Buy | Sell |
Habitation | 10 mk | 8 mk |
Colony | 9 mk | 7 mk |
Research | 12 mk | 10 mk |
Military | 12 mk | 10 mk |
Mining | 10 mk | 8 mk |
Crafting | ||
Constructible? | ||
Deconstructible? | ||
Crafting Time | 10 | |
Deconstructing Time | 10 | |
Fabricator Materials | Iron | |
Deconstructor Materials | Iron |
Basic
Field | Note | Example | Default |
---|---|---|---|
name | Item name | Wrench | {{PAGENAME}}
|
image | Image of item | Wrench.png | {{PAGENAME}}.png
|
imagewidth | Forced image width (px) | 250 | 180 |
caption | Caption under image | Inventory icon | |
image2 | Image of item | Wrench.png | |
imagewidth2 | Forced image width (px) | 90 | 180 |
caption2 | Caption under image | Inventory icon |
Stats
Field | Note | Example | Expected | Default |
---|---|---|---|---|
nostats | Skips Stats section if true | yes | whitespace/empty or string | |
type | Sets category of item depending on the type | weapon | weapon/tool/gear/chemical/electrical/container/ammo/fuel/misc/exotic/vehicle | General Item |
ammo | Ammo used by an item | Revolver Round | item | |
ammocost | Cost of ammo | 100 Marks | number | |
ammocount | Amount of ammo a item can hold | 4 | number | |
fuel | Fuel used by item | Revolver Round | item | |
fuelcost | Cost of fuel | 100 Marks | number | |
fuelcount | Amount of fuel an item can hold | 4 | number | |
payload | Payload used by an item | Revolver Round | item | |
payloadcost | Cost of payload | 100 Marks | number | |
payloadcount | Amount of payloads an item can hold | 1 | number | |
supplyname | Name of item that fits no other field | Food | text | |
supplycost | Cost of supply item | 100 Marks | number | |
supplycount | Amount of supply items an item can hold | 4 | number | |
itemcapacity | Amount of generic items a storage item can hold (for containers) | 4 | number |
Store
Field | Note | Example | Expected |
---|---|---|---|
nostore | Skips Store section if true | yes | whitespace/empty or string |
unbuyable | If item can't be bought anywhere | true |
|
unsellable | If item can't be sold anywhere | true |
|
baseprice | Base price of item | 200 | number |
outpostmultiplier | Price multiplier of item at the Habitation Outpost | 1.25 | number |
outpostminavailable | Minimum amout of stock available at the Habitation Outpost | 3 | number |
outpostunbuyable | If item is unbuyable only in this outpost, or all outposts | true |
|
outpostunsellable | If item is unsellable only in this outpost, or all outposts | true |
|
citymultiplier | Price multiplier of item at a Colony | 1.25 | number |
cityminavailable | Minimum amout of stock available at a Colony | 3 | number |
cityunbuyable | If item is unbuyable only in this outpost, or all outposts | true |
|
cityunsellable | If item is unsellable only in this outpost, or all outposts | true |
|
researchmultiplier | Price multiplier of item at the Research Outpost | 1.25 | number |
researchminavailable | Minimum amout of stock available at the Research Outpost | 3 | number |
researchunbuyable | If item is unbuyable only in this outpost, or all outposts | true |
|
researchunsellable | If item is unsellable only in this outpost, or all outposts | true |
|
militarymultiplier | Price multiplier of item at the Military Outpost | 1.25 | number |
militaryminavailable | Minimum amout of stock available at the Military Outpost | 3 | number |
militaryunbuyable | If item is unbuyable only in this outpost, or all outposts | true |
|
militaryunsellable | If item is unsellable only in this outpost, or all outposts | all |
|
minemultiplier | Price multiplier of item at the Mining Outpost | 1.25 | number |
mineminavailable | Minimum amout of stock available at the Mining Outpost | 3 | number |
mineunbuyable | If item is unbuyable only in this outpost, or all outposts | all |
|
mineunsellable | If item is unsellable only in this outpost, or all outposts | all |
|
Skill Requirements
Field | Note | Example | Expected |
---|---|---|---|
noreq | Skips Skill Requirements section if true | yes | whitespace/empty or string |
weapons | Weapons skill required to handle item without penalty | 10 | number |
mechanical | Mechanical skill required to handle item without penalty | 10 | number |
electrical | Electrical skill required to handle item without penalty | 10 | number |
medical | Medical skill required to handle item without penalty | 10 | number |
handicap | Penalty for not having the correct level for this item | 10 | number |
Crafting
Field | Note | Example | Expected |
---|---|---|---|
nocraft | Skips Crafting section if true | yes | whitespace/empty or string |
fabricator | Is the item constructible | yes | yes/no |
fabricatortime | Time required to craft item (seconds) | 10 | number |
fabricatorskill | Skill required to craft item | medical | mechanical/electrical/medical/weapons |
fabricatorskilllevel | Skill level required to craft item | 20 | number |
fabricatormaterials | Items required to craft item | Iron | item |
deconstructor | Is the item deconstructible | yes | yes/no |
deconstructortime | Time required to deconstruct item (seconds) | 10 | number |
deconstructormaterials | Items recieved after deconstructing | Iron | item |
medicalfabricatormaterials | Items required to craft item | Stabilozine | item |
Other
Field | Note | Example | Expected |
---|---|---|---|
nocat | Doesn't display category if true | yes | whitespace/empty or string |
The above documentation is transcluded from Template:Items infobox/doc. (edit | history)