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Vitality is the character's life pool. It is roughly representative of the durability of a character. When a character reaches 0 overall vitality, they become unconscious and eventually die.
Influencing Vitality[edit | edit source]
Vigor dampens the effect of vitality penalties, effectively multiplying character health.
When a character reaches 0 overall vitality, they become unconscious, stop breathing, and eventually die. Unconscious characters can be resuscitated by treating their wounds and successfully CPR or another means of restoring oxygen flow.
Limbs[edit | edit source]
All creatures have limbs, each with their own vitality. A human has 6 limbs - Left Arm, Right Arm, Left Leg, Right leg, the Torso, and the Head.
Creatures[edit | edit source]
A human has about 80 to 100 Max Vitality, depending on their Job.
Alien Creatures on Europa often have much more vitality than a human, up to 400.
Creatures will die upon reaching 0 vitality and can not be resuscitated.